WHAT'S INCLUDED

  • Nude character — full anatomy included
  • Full body rig built entirely by hand — no auto-riggers, no Rigify
  • Custom Rig UI panel built for your character's specific controls
  • Turntable render
  • Substance Painter files
All rigging is done manually. If your project has specific rig requirements — custom controls, unusual anatomy, specific mechanisms — ask before booking and I'll tell you what's possible.

ADD-ONS

  • Outfits — $300+ per clothing itemShirt, pants, shoes — smaller items may cost less. Each piece follows the same pipeline stages as the character.
  • Body hair — $300+Chest, forearms. Higher depending on surface area and regions covered — more area = more cost.
  • Hair cards — quoted by scopeVaries widely by hairstyle complexity and length.
  • Additional sculpt variant — $800+ eachEach variant produces a different normal map — relaxed, shredded, vascular, etc. Requires a separate sculpt.
  • Muscle shapekey / shader system — quoted per projectTransition between muscle expression states (relaxed → contracted). Scope varies significantly depending on what states are needed.

COMPLEXITY & PRICING

Base price covers a standard complexity character. Every element below adds work across multiple pipeline stages — not just sculpt — and is reflected in the quote.

  • Muscle mass tier — avg. $250+ per tier jumpClassic physique → open bodybuilding → hyper-muscular. Each level requires more topology at blockout, more sculpt time, denser normal map detail, and more rig work to deform cleanly.
  • Body fat level — avg. +20% for very lean charactersThe more shredded, the more surface detail required at every stage. Visible striations and cuts need significantly more sculpt polygon density.
  • Vascularity — ~+10% on top of baseLocalized veins (biceps, hands) at minimal cost. Full-body vascularity adds meaningful sculpt and normal map work.
  • Extra limbs, heads, appendages, scales — $250+ depending on scopeA chimera-style character may add $700+ due to additional heads. A full mane adds $200–300 depending on whether it's mesh-based or hair cards.
Given the variety of characters and requests, a standardized price for every possible scenario isn't possible. A full quote is provided before any payment is made — no surprises.

PROCESS

Full pipeline breakdown is on the 3D Process page — every stage from blockout to final delivery with images and explanations.

Brief overview:

  1. Contact via Telegram or X with character reference
  2. Quote provided based on complexity
  3. Deposit to begin (see Payment Options for options)
  4. Blockout sculpt — client approval before advancing
  5. High poly sculpt — client approval before advancing
  6. Retopology, UV mapping, texturing
  7. Rigging, blendshapes, Rig UI
  8. Final delivery on remaining payment
New to 3D commissions? Read the Start Here page before reaching out — it covers what to expect, what to bring, and how pricing builds.