BLENDER CHARACTER RIG
$2,000+
TURNAROUND — 4–6 WEEKSWHAT'S INCLUDED
- Nude character — full anatomy included
- Full body rig built entirely by hand — no auto-riggers, no Rigify
- Custom Rig UI panel built for your character's specific controls
- Turntable render
- Substance Painter files
All rigging is done manually. If your project has specific rig requirements — custom controls, unusual anatomy, specific mechanisms — ask before booking and I'll tell you what's possible.
ADD-ONS
- Outfits — $300+ per clothing itemShirt, pants, shoes — smaller items may cost less. Each piece follows the same pipeline stages as the character.
- Body hair — $300+Chest, forearms. Higher depending on surface area and regions covered — more area = more cost.
- Hair cards — quoted by scopeVaries widely by hairstyle complexity and length.
- Additional sculpt variant — $800+ eachEach variant produces a different normal map — relaxed, shredded, vascular, etc. Requires a separate sculpt.
- Muscle shapekey / shader system — quoted per projectTransition between muscle expression states (relaxed → contracted). Scope varies significantly depending on what states are needed.
COMPLEXITY & PRICING
Base price covers a standard complexity character. Every element below adds work across multiple pipeline stages — not just sculpt — and is reflected in the quote.
- Muscle mass tier — avg. $250+ per tier jumpClassic physique → open bodybuilding → hyper-muscular. Each level requires more topology at blockout, more sculpt time, denser normal map detail, and more rig work to deform cleanly.
- Body fat level — avg. +20% for very lean charactersThe more shredded, the more surface detail required at every stage. Visible striations and cuts need significantly more sculpt polygon density.
- Vascularity — ~+10% on top of baseLocalized veins (biceps, hands) at minimal cost. Full-body vascularity adds meaningful sculpt and normal map work.
- Extra limbs, heads, appendages, scales — $250+ depending on scopeA chimera-style character may add $700+ due to additional heads. A full mane adds $200–300 depending on whether it's mesh-based or hair cards.
Given the variety of characters and requests, a standardized price for every possible scenario isn't possible. A full quote is provided before any payment is made — no surprises.
PROCESS
Full pipeline breakdown is on the 3D Process page — every stage from blockout to final delivery with images and explanations.
Brief overview:
- Contact via Telegram or X with character reference
- Quote provided based on complexity
- Deposit to begin (see Payment Options for options)
- Blockout sculpt — client approval before advancing
- High poly sculpt — client approval before advancing
- Retopology, UV mapping, texturing
- Rigging, blendshapes, Rig UI
- Final delivery on remaining payment
New to 3D commissions? Read the Start Here page before reaching out — it covers what to expect, what to bring, and how pricing builds.


